On this episode of the Table Talk Show, we dive into an incredibly bad take by a DM excited to kill a character with "too long" a backstory. But then we get into the nitty gritty of when, why, and how too much backstory could be a warning sign, why players might create such a lengthy backstory, and how you, as a player, can build a backstory filled with the kinds of details and plot hooks that your DM will be excited to incorporate into the campaign.